© 1973 by British Computer Society
Himmelbett
Atlas Computer Laboratory, S.R.C., Chilton, Didcot, UK
The purpose of this paper is to introduce one more of a class of games which are now becoming commercially viable, namely those games where the computer does not compete but provides the environment for the game and coordinates the players. Himmelbett presents to the players a large choice of tactics based on and simulating closely the actual conditions existing for Bomber Command and the Luftwaffe in 1942.
Received June 1972.
* Atlas Computer Laboratory, S.R.C., Chilton, Didcot, Berkshire