© 1988 by British Computer Society
| ||||||||||||||||||||||||||||||||||||||||||||||||||||
Experience with Adaptive Interfaces

1 Faculty of Mathematics, Open University, Milton Keynes MK7 6AA, UK, 2 National Physical Laboratory, Teddington, Middlesex W11 0LW, UK
Over the last few years, adaptive interfaces have become a focus of research. In HCI one system is Monitor, which formed the basis of an adaptive interfaces project funded by the National Physical Laboratory. This paper describes our experiences in working on this project and the lessons that have been learnt about adaptive interfaces and the Monitor system. We then look at the experiments which have been conducted to establish the feasibility of modelling and using users cognitive characteristics to provide adaptivity. The paper concludes with some thoughts on the direction which future research should take.
Received June 1988.
* Faculty of Mathematics, Open University, Milton Keynes MK7 6AA
National Physical Laboratory, Teddington, Middlesex W11 0LW
![]()
CiteULike
Connotea
Del.icio.us What's this?
This article has been cited by other articles:
![]() |
J. Newman In search of the videogame player: The lives of Mario New Media Society, September 1, 2002; 4(3): 405 - 422. [Abstract] [PDF] |
||||
