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The Computer Journal Advance Access originally published online on January 23, 2006
The Computer Journal 2006 49(2):156-170; doi:10.1093/comjnl/bxh164
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© The Author 2006. Published by Oxford University Press on behalf of The British Computer Society. All rights reserved. For Permissions, please email: journals.permissions@oxfordjournals.org

Voting in Multi-Agent Systems*

Jeremy Pitt1,*, Lloyd Kamara1, Marek Sergot2 and Alexander Artikis2

1 Intelligent Systems and Networks Group, Department of Electrical and Electronic Engineering and 2 Computational Logic Group, Department of Computing, Imperial College London, London SW7 2BT, UK

* Corresponding author: j.pitt{at}imperial.ac.uk

Voting is an essential element of mechanism design for multi-agent systems, and by extension applications built on such systems, which includes ad hoc networks, virtual organizations, and decision support tools implementing online deliberative assemblies. Much attention has been given both to designing the process so that it is resistant to manipulation by strategic voting and so that an automated system can follow rules of order as developed for the conduct of formal meetings. In this paper, we define, characterize, formally specify and animate a general voting protocol. In particular we show how the requirements established by the characterization are captured by the specification and are exhibited by the animation. The importance of these requirements is in ensuring robustness by respecting the way in which votes are cast and the outcome is declared, especially as this issue relates to the 2004 ACM Statement on E-Voting.

Key Words: Multi-agent systems distributed systems • networks • voting



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